I got the chance this last weekend to head down to Maplewood Hobbies and scope out a Team Tournament with some of my fellow Dark Omen members. The format was the same as Templecon. We seeded ourselves based on an internal point system which sat me on Team 1 in the third slot.
My lists for the event were -
Barnabus
Spitter
Spitter
Spitter
Posse (full)
Posse (full)
Bog Trogs (full)
Thrullg
Thrullg
Rask (Watery Graves)
Wrastler
Spitter
Snapper
Bog Trog (full)
Bog Trog (full)
Bog Trog (full)
Bog Trog (min)
Croak
Croak
(free croaks dependent on specialists)
Totem Hunter
Round 1 I got matched up against Chris. We have never met before so we introduced ourselves and listed off. He was running pHaley and Siege. I know I can't play Posse against Siege so Rask it is! His list was -
Haley1
Stormwall
Squire
Aiyanna and Holt
Storm Lances (full)
Tempest Blazers (full)
Arlan
Gorman
Journeyman
I am missing two points here. He must have either not deployed something or I forgot something. Scenario was Chemical Reaction. We each had a wall about 14" out but the rest of the terrain literally never came in to play. We dice off and he chooses to go second. I deploy only my Battlegroup, Totem Hunter and the min unit of Trogs. He looks confused and asks me if that's it. I tell him that's all I am deploying to start the game. He shaded the Stormwall towards his zone, Blazers outside it, Storm Lancers across from my zone. I deploy my Croaks across from the Stormlances and Advance move them forward. I rumble forward and throw Admonition on Rask and Fury on the Horror. I stay pretty central and run the Totem Hunter full bore at the Lances. I back my croaks up a tad to make sure he can't shoot them. He throws Arcane Shield on the Lances and Stormwal and toes Stormwall in his zone.
Turn 2 comes and I start deploying Bog Trogs and he realizes running forward wasn't a great idea. I put on unit on the side of his zone with Stormwall and the Blazers while putting two units towards his shaded solo's and Stormlaces. The unit on the right charges Strangeways with 2 guys and the rest on the Blazers. They take out 3 Blazers but leave Strangeways on 1 box. The other two units charge in and eliminate 2 Stormlances and run towards Gorman et al. Rask feats, Wrastlers toes his zone, Horror enters my zone and Snapper throws out a Spiny Growth on the Wrastler. The Croaks eliminate 2 more Stormlances (man, poison is such a good rule) and Totem Hunter advances and stays out of the way. He feats, puts up TB. Strangeways kills a Bog, Blazers kill some more and turn around and stay dug in. Stormwall sweeps off that way as it's all he can do. I have 4 left over there. On the other side the lone Stormlance electroleaps and feat attacks and kills like 4 guys. Gorman acid bombs another 3. Holt eliminates a Croak Hunter.
Turn 3 I run Rask in my zone, Bogs on my left kill the Stormlance and Gorman, switch Prey to Aiyanna and Holt. Totem Hunter kills Holt and sprints towards his rear table edge. Croaks advance up and shoot at the objective doing nothing. Snapper keeps Spiny Growth on that Wrastler and he keeps toeing that zone. We are 11" away from each other so no reason to give him my Wrastler. Bogs on the right kill another Blazer. I go up 1-0. He shuffles stuff around and throws up TB. The big Guns shoot at the Wrastler for 4 or 5 damage (ARM 21 is pretty good). Blazer kills some more Trogs. JR kills another Trog herself. I go up 2-0.
Turn 4 I camp Rask in the zone. My Trogs left on the Blazer fail to kill. Wrastler stands still, Snapper throws a Spiny Growth on him. Horror advances towards the objective but, under TB, he has like 15 turns to get there (speed 4 sucks). Trogs kill JR, Totem Hunter finishes off Aiyanna and preys Haley. I go up 3-0. He shoots at the Wrastler again, throws up TB, the Blazer finishes off my right hand Trogs and Arlan and Squire get in the way with Covering fire all around Haley. I go up 4-0.
Turn 5 I kill Arlan and hit the clock to win on scenario.
Round 2 and we get matched up against the Slackjaws. They were one of the teams we knew would be super tough. I got matched up against Lee and his Trolls. Lee won the NoVA last year (I believe?) and qualified for WMW so I knew it would be an uphill battle. He is a great guy to play against and we have met once previously. He is running eMadrak with Horsies galore and an eGrissel brick. I know the Threat Saturation can own on Incursion (this rounds scenario) so I choose Rask, he chooses eMadrak and brought to bear -
Madrak2
Slag Troll
Troll impaler
Runebearer
War Wagon
Fennblades (full with UA)
Long Riders (full)
Fell Caller Hero
Horthol
Saxon
Stone Scribe Chronic-Caller
We roll off, he gets it and chooses me to go first. I deploy same as last round. He puts Long Riders on my right, Horthol on my left and everything else central. I prey the Long Riders and set my Croaks up there. Turn 1 I move up to the wall on my center table and send Swampy a bit right and Wrastler a bit left. I put up Admonition on Rask and Fury on the Horror. Croaks go durdle in some woods and the Totem Hunter screams up the field. He cautiously advances with everything except for the Fenns who scream up the field at full speed and shade to my right. as they are known to do and one lone Long Rider who runs his full deal. Horthol is pretty far forward as well. Middle flag goes away. Shocker.
Turn 2 I pull out the Bogs. I bring in two units on my left and one unit on my right. The idea is that the Fenns shaded to my right. I want to sweep through his work horses, the Tuffalo, and pinch Madrak in while putting pressure on the right. I put Boundless on the Horror. I forget to feat. I wanted to though... I get 2 in on my right Bogs charging Horthol, I get 3 on the Fennblade UA and the others scatter around some Fenns. I kill the UA, fail to even unseat Horthol and kill 2 other Fenns. Swampy measures it out and is like 1/10th of an inch out. Ouch. Snapper puts up Spiny on the Wrastler. My left hand Bogs go to town killing two Tuffalo. Croaks put some solid damage in to the Slag and my Totem Hunter takes out another Tuffalo sprinting in to his lines. My Wrastler Shades further up left. Since I forgot to feat I run my Bodyguard unit forward to stop the Fenns from getting to Rask (he missed every tough roll that round). He answers by Trampling the War Wagon over to my right and shooting out like 6 Trogs. Right hand Bogs fail the check and cry in the corner. Fenns run around and kill another Bog. Horthol takes some swings on the Horror. Tuffalo kill the Totem Hunter and charge the Wrastler for no damage. He sends the Slag in on my upper left Bogs and he maxs on fury killing only 2. The Impaler runs to engage a Bog. Madrak feats and he kills two more Bogs on my left. I score 1-0.
Turn 3 my Swampy kills Horthol and a Fennblade. I then see a shot at Madrak who is camping 2. One beast is full on fury and the other is a light and I have 5 Bogs in charge range. So what do I do? I need to clear the Wrastler first. I send in my Snapper and he fails to kill the Tuffalo on the Wrastler. More over, I put him in the Wrastlers way. I send some bogs to finish that guy off from the lower left unit. I then use some Croaks to kill my Snapper. Sigh. Rask moves up, feats and then puts Elasticity and Boundless Charge on the Wrastler. I charge Madrak and deathroll. I get him down for the count. He transfers. I fill up on fury and he is on 7 and the Impaler is on 2. I send in my upper left Bogs to kill the Impaler and the Slag. They do so easily. Order of operations is huge. I score 2-0. He doesn't know what to do. He runs some guys to be around Madrak. He clears some more guys where he can. Kills some random Trogs. I go up 3-0.
Turn 4 I mop up some stuff and stay in threatening positions. I go up 4-0. Lee concedes the last point and we shake on the game. I go watch the other games and get there in time to see Anthony win and Berger lose. We advance again.
Round 3 comes up and we have the Compleat Strategist Blue team. They have some power players on the team they feated and we feated and I got paired up against Will Allen suiciding his Goatvahna list. You can see a nice picture of his Morraig here. I decided that the gun threat I brought to bear and my attrition game with Barnabus would win the day and also didn't want to lock in to the final round. I did switch in my specialists of two Witch Doctors which I hear are good against Goatvahna -
Goatvahna
Gorax
Stalker
Woldwatcher
Stones with UA
Ravagers full with Chieftain
Wolves of Orboros with UA
Blackclad
Grove
Tharn Whitemane
Morraig
The scenario was In to the Breach. He wins the roll and elects to go first. He sets up shaded towards the zone with everything except the Tharn. I put one unit of Posse across from the zone, a unit of Posse right next to them and then my battle group center board. Terrain mostly didn't matter again. There was a forest between the board edge and the zone which sucked for my Trogs, we each had a wall center table. Turn 1 he runs everything full bore ahead. I advance cautiously baiting his Tharn with two posse members and a Spitter. The bait Posse gets Iron Flesh and Warpath goes up.
Turn 2 and here we go, he takes the bait. Goatvahna moves up and purifies the Iron Flesh but is out of range of the Warpath, she puts up Earth's Blessing (as she does every turn for the game, I'm not going to keep saying it, assume I can't knock her down). She light cavs backwards. Tharn charge in and kill two undead Posse members and take out a system on the Spitter. Wolves jam the zone hard and Morraig is hiding on that edge. Stalker stays in the stones on the back edge of the zone. He hands me the dice, Bog Trogs come on back right and Barney feats, catching like 6 Wolves and all of the Tharn and moves 4" to the left. Heal the spitter back to fully functional. I measure out and am behind a wall with 10" to the flag. I stop moving at exactly 10" from the flag, I don't want to give up the new plan. One Spitter clears out three Tharn. Posse clear out the other three Tharn. Spitter Warpaths up and aims and takes out the Chieftan. Unit annhiliated. That's 48 boxes I don't need to worry about seeing again. Right hand Posse charges in and kills a couple Wolves but I miss both attacks on Morriag. Bog Trogs jam in and kill a couple more wolves, Stone UA, a stone and do a super flank, forcing Goatvahna forward and are looking menacingly at the stones and Gorax. Witch Doctors use Undead on each Posse.
Turn 3 he jams those wolves in and spreads some damage around, all the knocked down guys durdle around. Morraig kills a right hand Posse because of flank. The Wolves who I didn't get with the feat take some attacks. He feats and brings back the stone UA, puts Carnivore and Primal on the Stalker and camps. Blackclad puts Hunters Mark on a Turtle and the Stalker charges and takes out a Spitter, damaging another. He hands me the dice. Barnabus heals a hurt Turtle and runs to the flag to dominate. Turtles and left Posse clear out the Stalker and a couple Wolves. Right hand Posse fail to kill Morriag again and bring him down so he has like 6 Wolves again and no UA. Bogs put a hurt on the Gorax (who had taken a couple of them out). I go up 1-0
Turn 4 he runs the Black Clad over to Barnabus to contest. He stays dug in on the zone and brings my right Posse to 2 members and my left Posse to 2 members. Goatvahna heals herself up a bit. My 4 I kill the Blackclad, takes some shots at Morvahna and he Sheildguards one and transfers the other. I go up 2-0
Turn 5 Morraig and the Wolves spread some more damage around. One WoO charges a Witchdoctor and fails to kill. Tree ports to contest the flag. He brings the Bogs down to 1. Wolves kill one Turtle who had like 5 life left. My 5 I clear out the Grove with Barnabus and snack it up to put up Iron Flesh. One Turtle (full on health) runs in to the zone. Witchdoctor kills the guy engaging him, I finally unseat Morriag, he has 2 WoO left. I go up 3-0.
Turn 6 Will feels like he has to go all in. Morriag kills the Posse engaging him. Wolves kill another Posse on the right, killing the unit. Watcher shoots a Posse but fails to kill. He charges the Turtle with Goatvahna and leaves it on 4. He light Cavs away but still with in 6 inches of a Witch Doctor (who is standing with in 1" of another Witch Doctor) and, after rerolls, is on one life. He is about to punch his clock and time is called.
On his clock I would go up 4-0, I would go up 5-0 by just hitting the clock. His caster is on one life within range of a Witchdoc who has a sac target. It autokills her on no transfers. Will was a real sporting opponent and conceded the game to me. He did not have to and I appreciate it a lot. I had 17 minutes on the clock, he had less then 2. It was a tough game. She is such a bear to play against!
Round 4 and the two undefeated teams are Dark Omen (which I was on) and Dark Omen Too. I face off against Walter who I have played a bunch of times. He has Kr3oss with a bunch of horsies and High Reclaimer threat saturation. I decide Rask is up to that job. Rally Point was the scenario. I am not going to write a real report on this. It was late in the day and I was very tired. How it all panned out was I brought him down to his jack, the book, 5ish Exemplars, 5 Cinerators, two Paladins and Vilmon and he went for a long shot assassination and failed. Rask shot him in the face and it was all she wrote. It was a fun game but stressful as, once again, my team mates finished early and split so it was all on me!
It was a real fun day and Chris was an awesome PG. I would go there again, Maplewood was an awesome store, the owner seemed cool and I had a blast. All my opponents were awesome. I would play any one of them again!
For those counting at home, that's 8 tournament game wins in a row, I'm on a streak!




